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Research areas

An A-Z list of all research areas. On each research area page you will find a description of the area, along with details of and reasons for the strategic actions EPSRC intends to take. To help digest the information we have introduced visual icons to summarise particular highlights in the strategic focus of each research area. The Icons are not intended to cover all potential topics. Please use the filters to customise the listing on this page.

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Development of novel techniques, or novel application of existing techniques, to analyse chemical or biological matter and systems, for example.

Explores the operational structure of a system and the software which abstracts a system’s hardware and presents a precise interface to higher levels of software/applications.

The reproduction or surpassing of abilities (in computational systems) that would require 'intelligence' if humans were to perform them.

The thermochemical conversion of biomass to heat, electricity and liquid fuels, for example.

Quantitative engineering research into the design and operation of buildings and the construction processes involved.

Research into coastal/waterway structures, management and flood defences, estuarine engineering, reservoir/dam engineering and hydrodynamics.

Explores the behaviour of complex systems by focusing on the interconnections of their components and on systems architecture.

Theoretical foundations of databases and research into data management systems, distributed information management and query languages.

The theory, algorithms and architectures for processing data and signals and the information they carry.

Synthesis and manipulation of visual content, including augmented/virtual reality, animation, immersive technologies and novel ways of visualising data.

The study of how humans interact with computers and how to design computer systems that are effective for people to use.

Aspects of enabling research that relate to the interconnectivity (wired or wireless) of computers, devices and sensors.

The theory and fundamental underpinning of Image and Vision Computing in both 2D and 3D, across the electromagnetic spectrum.

Management, retrieval and representation of information and knowledge.

Logic includes model theory, recursion theory, proof theory and set theory. Combinatorics is concerned with the study of discrete structures such as graphs and hypergraphs.

Research into all aspects of microelectronics design, from the development of novel designs to research into design tools, processes and design automation.

A broad spectrum of underpinning micro-engineering research aimed at developing novel miniaturised micro-structured devices.

Sound (including music and other natural and artificial sounds, except speech) and its intersection with computer science.

The exploration of computational techniques to learn, understand and produce human language content.

The study of the generation of power by the process of nuclear fission and research into nuclear waste management, decommissioning, regulation, public acceptability, existing operations, new nuclear build, advanced reactor technology, the fuel cycle and geological waste disposal.

The study of the properties of integers, using the tools of modern mathematics to address many basic unanswered questions.

Novel techniques and systems for transporting information by fibre-guided or free-space photons, including analogue and digital signals.

This research area refers to the integration of computing into everyday objects to create systems which support concepts such as the Internet of Things, edge computing and the tactile internet.

Design of programming languages, development of the relevant mathematical theories, the processing of these and the generation of code.

Understanding and control of the behaviour and interactions of light and matter in terms of quantum mechanics in optical and atomic systems, and the fundamental science of generation, use and manipulation of quantum information.

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